Entering Sniper: Ghost Warrior 3 with an open mind is absolutely critical. The two previous games in the series failed to garner any sort of approval and praise from the media and critics alike. CI Games had hoped to change all of that with the third installment, but unfortunately, it falls just as flat. Being marketed as the first AAA title in the Sniper: Ghost Warrior series, it’s a shame that everything just feels so bland and never really captures what it should feel like being a military sniper, sneaking around and penetrating an opposing nation. Read on for our full Sniper: Ghost Warrior 3 review.
Title: Sniper: Ghost Warrior 3
Publisher: CI Games
Developer: CI Games
Available On: PlayStation 4, Xbox One, PC
Reviewed On: PlayStation 4 Pro
Release Date: April 25, 2017
Review Game Supplied by Developer
https://youtu.be/_seqcrC3S4k You play as Marine Captain Jon North, a sniper and specialist for the United States. In the introduction mission, you also get to meet Robert North, Jon’s brother and also a member of the United States military. Together, the two of them are sent to the Russian-Ukrainian border in order to take out Soviet-era weapons and personnel before these weapons of mass destruction fall into the wrong hands. Of course, everything eventually goes wrong, the two are ambushed, and the rest of the game gets set up with Jon needing to go on a heroic mission to find and free his brother. Sounds exciting, right? It isn’t. Even though this game is less linear than the first two in the series thanks to a somewhat open world approach, the missions themselves feel very underwhelming, and could have been copied and pasted from any other first-person tactical military shooting game. While there are some points of the game that are somewhat enjoyable, they are way too far and few between. Coupled with the voice acting and story that felt extremely forced, it’s hard to sit down and enjoy even those few moments that deserve to be enjoyed. The campaign itself was extremely challenging to get through, but not because the game is difficult. Simply running in and attempting to overrun the enemies is not going to work, but with a little patience, there isn’t much in the way of danger throughout the two dozen or so main story missions. Instead, the campaign was difficult to get through because it just wasn’t exciting to play. These types of games need to hook players in and compel them to want to keep progressing forward. Sniper: Ghost Warrior 3 doesn’t do that, and instead tries to rest on its laurels… but there aren’t any laurels to rest on! The most enjoyable aspect of the game is the sniping, but this isn’t the only way to tackle missions. You can certainly stay back, picking enemies off from afar with your trusty rifle. But for a change of pace, Jon can also sneak in to missions and take enemies out with close-range stealth, and you can also play this as if it was another Call of Duty title, running and gunning. That third option doesn’t work out so well in most cases, but it is an option for those interested. I definitely recommend sticking to the long-range or stealth options, as looking through the scope of the sniper rifle, lining up the perfect shot, watching the bullet enter into a “bullet time” effect, and seeing the enemy fall from so far away was by far the most satisfying thing in Sniper: Ghost Warrior 3. A game where not many things are pleasing to the player. I cannot let this fact go unmentioned. The loading screens are horrendous. The 3 in the title of the game might as well stand for 3 hours… because that’s how long the loading screens feel like at times, and I played through this on a PlayStation 4 Pro. It’s incredibly unnerving how unoptimized Sniper: Ghost Warrior 3 felt. Several crashes back to the main dashboard, a frame rate that chugged along at times, getting stuck on surrounding areas, and did I mention the load times? All of this after gigantic patches, and it’s obvious that not enough time was spent in making sure the game performed properly. Sniper: Ghost Warrior 3 has several issues, and because of this, it’s hard to recommend anyone to actually go out and play through the game. If you enjoyed the first two games in the franchise, there’s a good chance you’ll find enjoyment out of this title as well. But for those that are just looking for another first-person shooter to hold them over until the fall, I’d strongly suggest waiting the extra couple months.